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Urban Evolution

Urban Evolution

{3}{G}{U}
Sorcery

Draw three cards. You may play an additional land this turn.

As the Simic released more of their krasis experiments, they required new habitats, always at the expense of the locals.

Illustrated by Eytan Zana

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#276
RarityUncommon
ReleasedJun 14, 2024
EDHREC rank#2,448

Prices

USD$0.32
EUR€0.12
EUR foil€0.60
MTGO0.05 tix
Rulings (3)
  • Urban Evolution's effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don't get to play a land as Urban Evolution resolves; Urban Evolution fully resolves first and you draw three cards, perhaps including a land you'll play later.

    Dec 7, 2018 · Wizards of the Coast
  • The effects of multiple Urban Evolutions in the same turn are cumulative. They're also cumulative with other effects that let you play additional lands, such as the one from Explore.

    Dec 7, 2018 · Wizards of the Coast
  • If you somehow manage to cast Urban Evolution when it's not your turn, you'll draw three cards when it resolves, but you won't be able to play a land that turn.

    Dec 7, 2018 · Wizards of the Coast

Printings (11)

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