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Take the Bait

Take the Bait

{2}{R}{W}
Instant

Cast this spell only during combat on an opponent's turn.

Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.

Illustrated by Johan Grenier

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#43
RarityRare
ReleasedFeb 9, 2024
EDHREC rank#3,297

Prices

USD$5.61
EUR€3.84
MTGO2.85 tix
Rulings (2)
  • Take the Bait doesn't give the opponent whose turn it is an additional main phase. They will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.

    Feb 2, 2024 · Wizards of the Coast
  • Untapping and goading the attacking creatures won't remove them from combat, even if they're attacking you.

    Feb 2, 2024 · Wizards of the Coast

Printings (2)

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