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Kolaghan's Command

Kolaghan's Command

{1}{B}{R}
Instant

Choose two —

• Return target creature card from your graveyard to your hand.

• Target player discards a card.

• Destroy target artifact.

• Kolaghan's Command deals 2 damage to any target.

Illustrated by Daarken

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#268
RarityRare
ReleasedJun 14, 2024
EDHREC rank#3,776

Prices

USD$0.35
EUR€0.36
EUR foil€1.90
MTGO0.14 tix
Rulings (5)
  • You choose the two modes as you cast the spell. You must choose two different modes. Once modes are chosen, they can't be changed.

    Feb 25, 2015 · Wizards of the Coast
  • As the spell resolves, follow the instructions of the modes you chose in the order they are printed on the card. For example, if you chose the second and fourth modes of Ojutai's Command, you would gain 4 life and then draw a card. (The order won't matter in most cases.)

    Feb 25, 2015 · Wizards of the Coast
  • If all targets for the chosen modes become illegal before the Command resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

    Feb 25, 2015 · Wizards of the Coast
  • If a Command is copied, the effect that creates the copy will usually allow you to choose new targets for the copy, but you can't choose new modes.

    Feb 25, 2015 · Wizards of the Coast
  • You can choose a mode only if you can choose legal targets for that mode. Ignore the targeting requirements for modes that aren't chosen. For example, you can cast Ojutai's Command without targeting a creature spell provided you don't choose the third mode.

    Feb 25, 2015 · Wizards of the Coast

Printings (9)

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