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Hundred-Handed One

Hundred-Handed One

{2}{W}{W}
Creature — Giant

Vigilance

{3}{W}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as this creature is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

3/5

Illustrated by Brad Rigney

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#93
RarityRare
ReleasedAug 26, 2016
EDHREC rank#16,458

Prices

USD$0.24
USD foil$0.56
EUR€0.14
EUR foil€0.46
Rulings (3)
  • Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.

    Sep 15, 2013 · Wizards of the Coast
  • Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.

    Sep 15, 2013 · Wizards of the Coast
  • An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.

    Sep 15, 2013 · Wizards of the Coast

Printings (3)

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