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Kalemne's Captain

Kalemne's Captain

{3}{W}{W}
Creature — Giant Soldier

Vigilance

{5}{W}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When this creature becomes monstrous, exile all artifacts and enchantments.

5/5

Illustrated by Tomasz Jedruszek

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#92
RarityRare
ReleasedApr 17, 2020
EDHREC rank#20,093

Prices

USD$0.25
EUR€0.17
Rulings (3)
  • Monstrous isn’t an ability that the creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it continues to be monstrous.

    Nov 4, 2015 · Wizards of the Coast
  • Once a creature becomes monstrous, it can’t become monstrous again. If Kalemne’s Captain is already monstrous, the activated ability won’t do anything.

    Nov 4, 2015 · Wizards of the Coast
  • An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves.

    Nov 4, 2015 · Wizards of the Coast

Printings (4)

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