
Fell the Mighty
Sorcery
Destroy all creatures with power greater than target creature's power.
"They had it coming." —Squire Imalia, savior of Thiswick
Illustrated by Raymond Swanland
Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy
This printing
Prices
USD$0.30
EUR€0.22
MTGO0.14 tix
Rulings (3)
Use the power of the target creature as Fell the Mighty resolves to determine which creatures are destroyed. Fell the Mighty doesn't target any of those creatures, so a creature with hexproof or protection from white will be destroyed if its power is high enough.
Fell the Mighty won't destroy the target creature.
If the target creature is an illegal target when Fell the Mighty tries to resolve, Fell the Mighty won't resolve and none of its effects will happen. No creatures will be destroyed.























