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Earthbender Ascension

Earthbender Ascension

{2}{G}
Enchantment

When this enchantment enters, earthbend 2. Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Landfall — Whenever a land you control enters, put a quest counter on this enchantment. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.

Illustrated by Logan Feliciano

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#175
RarityRare
ReleasedNov 21, 2025
EDHREC rank#2,133

Prices

USD$2.81
USD foil$3.40
EUR€2.74
EUR foil€3.36
MTGO0.47 tix
Rulings (7)
  • "Earthbend N" means "Target land you control becomes a 0/0 land creature with haste in addition to its other types. Put N +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped under your control."

    Oct 2, 2025 · Wizards of the Coast
  • Earthbend doesn't give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.

    Oct 2, 2025 · Wizards of the Coast
  • If a land was animated by earthbend and would go to any zone other than the graveyard or exile, it will not be returned to the battlefield by the delayed triggered ability created by earthbend.

    Oct 2, 2025 · Wizards of the Coast
  • The land that the first ability searches for is not on the battlefield when you select targets for earthbend, so it cannot be the land that you earthbend.

    Oct 2, 2025 · Wizards of the Coast
  • If the targeted land becomes an illegal target before the spell or ability that includes earthbend resolves, earthbend does nothing. If the spell or ability didn't have other targets, it won't resolve.

    Oct 2, 2025 · Wizards of the Coast
  • You may target a land that is already a creature, perhaps because of a previous earthbend ability. The land will get the +1/+1 counters, gain haste, and have its base power and toughness set to 0/0.

    Oct 2, 2025 · Wizards of the Coast
  • The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that's turned into a creature this way can still be tapped for {G}.

    Oct 2, 2025 · Wizards of the Coast

Printings (3)

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