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Access Tunnel

Access Tunnel

Land

{T}: Add {C}.

{3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Oriq agents stick to the dark corners of Arcavios, unseen yet ever-present.

Illustrated by Alayna Danner

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#337
RarityUncommon
ReleasedApr 11, 2025
EDHREC rank#598

Prices

USD$0.59
EUR€0.64
MTGO0.04 tix
Rulings (2)
  • Once a creature with power 3 or less has been blocked, Access Tunnel's second ability won't cause it to become unblocked.

    Apr 16, 2021 · Wizards of the Coast
  • If the target creature's power is greater than 3 as Access Tunnel's second ability tries to resolve, the ability doesn't resolve. However, if instead the creature's power is raised above 3 after the ability resolves, it still can't be blocked that turn.

    Apr 16, 2021 · Wizards of the Coast

Printings (6)

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