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Wild Pair

Wild Pair

{4}{G}{G}
Enchantment

Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.

Illustrated by Mark Brill

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#30
RarityRare
ReleasedNov 20, 2009
EDHREC rank#11,196

Prices

USD foil$1.10
EUR foil€1.11
Rulings (3)
  • The game checks the power and toughness of the creature that just entered as it exists on the battlefield. That might mean it's impossible to get another copy of that same card. For example, a Triskelion on the battlefield is 4/4, but a Triskelion in your library is 1/1. The power and toughness might also have been affected while the triggered ability was on the stack (such as with Giant Growth, Sudden Death, or Ovinize).

    Feb 1, 2007 · Wizards of the Coast
  • If you cast a 2/2 Grizzly Bears, for example, you may then search for any creature with total power and toughness 4. It can be 0/4, 1/3, 2/2, or 3/1.

    Feb 1, 2007 · Wizards of the Coast
  • If the creature that entered has left the battlefield by the time the ability resolves, use the power and toughness of that creature as it last appeared before leaving the battlefield.

    Feb 1, 2007 · Wizards of the Coast

Printings (4)

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