
Werewolf Pack Leader
Creature — Human Werewolf
Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card.
: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.
3/3
Illustrated by Miranda Meeks
Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy
This printing
Number#211s
RarityRare
ReleasedJul 23, 2021
EDHREC rank#8,501
Prices
USD foil$1.74
EUR foil€2.16
Rulings (1)
The last ability will overwrite any previous effects that set Werewolf Pack Leader's power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters. For example, if you cast a spell that gives Werewolf Pack Leader +1/+1, after that resolves it is a 4/4 creature. If you then activate its last ability, it will be a 6/4 creature.
Printings (6)
Related cards
Duskwatch Recruiter // Krallenhorde Howler
Outland Liberator // Frenzied Trapbreaker
Scorned Villager // Moonscarred Werewolf
Mayor of Avabruck // Howlpack Alpha
Hound Tamer // Untamed Pup
Weaver of Blossoms // Blossom-Clad Werewolf
Hermit of the Natterknolls // Lone Wolf of the Natterknolls
Bird Admirer // Wing Shredder
Wolfbitten Captive // Krallenhorde Killer
Lambholt Elder // Silverpelt Werewolf
Gatstaf Shepherd // Gatstaf Howler
Hinterland Logger // Timber Shredder





