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Warmonger's Chariot

Warmonger's Chariot

{2}
Artifact — Equipment

Equipped creature gets +2/+2.

As long as equipped creature has defender, it can attack as though it didn't have defender.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

The best defense is a good offense.

Illustrated by Warren Mahy

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#207
RarityUncommon
ReleasedJun 6, 2014
EDHREC rank#19,478

Prices

USD$0.08
USD foil$0.39
EUR€0.13
EUR foil€0.43
Rulings (2)
  • If the equipped creature doesn’t have defender, the second ability simply doesn’t affect it.

    Jun 15, 2010 · Wizards of the Coast
  • The second ability doesn’t cause the equipped creature to lose defender. It just lets it attack.

    Jun 15, 2010 · Wizards of the Coast

Printings (3)

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