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Warden of the First Tree

Warden of the First Tree

{G}
Creature — Human

{1}{W/B}: This creature becomes a Human Warrior with base power and toughness 3/3.

{2}{W/B}{W/B}: If this creature is a Warrior, it becomes a Human Spirit Warrior with trample and lifelink.

{3}{W/B}{W/B}{W/B}: If this creature is a Spirit, put five +1/+1 counters on it.

1/1

Illustrated by Ryan Alexander Lee

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#143s
RarityMythic
ReleasedJan 23, 2015
EDHREC rank#26,149

Prices

USD foil$2.80
EUR foil€0.71
Rulings (4)
  • The first ability overwrites any previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after the first ability resolves will overwrite this effect.

    Nov 24, 2014 · Wizards of the Coast
  • Effects that modify Warden of the First Tree's power or toughness, such as the one created by Titanic Growth, will apply to Warden of the First Tree no matter when they started to take effect. The same is true for any +1/+1 counters on Warden of the First Tree and effects that switch its power and toughness.

    Nov 24, 2014 · Wizards of the Coast
  • Neither the first nor the second ability has a duration. If one of them resolves, it will remain in effect until Warden of the First Tree leaves the battlefield or some subsequent effect changes its characteristics.

    Nov 24, 2014 · Wizards of the Coast
  • The first and second activated abilities cause Warden of the First Tree to lose any other creature types it has. It retains any card types or supertypes it may have.

    Nov 24, 2014 · Wizards of the Coast

Printings (2)

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