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Valakut Exploration

Valakut Exploration

{2}{R}
Enchantment

Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled.

At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.

Illustrated by Jesper Ejsing

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#175p
RarityRare
ReleasedSep 25, 2020
EDHREC rank#1,597

Prices

USD$4.41
USD foil$8.70
EUR€3.78
EUR foil€4.70
Rulings (9)
  • If you play a card this way, it leaves exile and becomes a new object. If it returns to exile later in the turn, you can't play it again.

    Sep 25, 2020 · Wizards of the Coast
  • You must follow the normal timing permissions and restrictions for the exiled card. If it's a land, you can't play it unless you have land plays available.

    Sep 25, 2020 · Wizards of the Coast
  • If you play the card in response to the end step triggered ability, that card won't be put into your graveyard and won't be counted when determining how much damage to deal.

    Sep 25, 2020 · Wizards of the Coast
  • In a Two-Headed Giant game, the end step triggered ability causes the opposing team to lose 2 life for each card put into its owner's graveyard.

    Sep 25, 2020 · Wizards of the Coast
  • You'll still pay all costs for a spell cast this way, including additional costs. You may also pay alternative costs if any are available.

    Sep 25, 2020 · Wizards of the Coast
  • If Valakut Exploration leaves the battlefield, any cards exiled with it remain exiled and can be played. The end step triggered ability won't trigger, and the cards won't be put into their owner's graveyard.

    Sep 25, 2020 · Wizards of the Coast
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

    Nov 8, 2024 · Wizards of the Coast
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

    Nov 8, 2024 · Wizards of the Coast
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

    Nov 8, 2024 · Wizards of the Coast

Printings (5)

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