
Topsy Turvy
Enchantment
The phases of each player's turn are reversed. (The phases are, in reverse order, ending, second main, combat, first main, and beginning.)
As long as there are more than two players in the game, the turn order is reversed.
"Here on going is heck the what?"
Illustrated by Jeff Miracola
Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy
This printing
Prices
USD$1.11
EUR€0.52
EUR foil€13.97
Rulings (2)
Any even number of Topsy Turvys (Turvies?) will essentially cancel each other out and return the order of phases to their normal order.
Steps within each phase play out as normal. For example, although the beginning phase happens last in a turn, the untap, upkeep, and draw steps happen in their traditional order. (If it were the other way, combat would require psychics to get through.)













