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Thunderfoot Baloth

Thunderfoot Baloth

{4}{G}{G}
Creature — Beast

Trample

Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.

If you hear it, it's too late.

5/5

Illustrated by Marco Nelor

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#155
RarityRare
ReleasedJun 9, 2017
EDHREC rank#2,042

Prices

USD$1.18
EUR€0.79
Rulings (5)
  • Lieutenant abilities apply only if your commander is on the battlefield and under your control.

    Nov 7, 2014 · Wizards of the Coast
  • If you lose control of your commander, lieutenant abilities of creatures you control will immediately stop applying. If this causes a creature's toughness to become less than or equal to the amount of damage marked on it, the creature will be destroyed.

    Nov 7, 2014 · Wizards of the Coast
  • If a triggered ability granted by a lieutenant ability triggers, and in response to that trigger you lose control of your commander (causing the lieutenant to lose that ability), that triggered ability will still resolve.

    Nov 7, 2014 · Wizards of the Coast
  • Lieutenant abilities refer only to whether you control your commander, not any other player's commander.

    Nov 7, 2014 · Wizards of the Coast
  • If you gain control of a creature with a lieutenant ability owned by another player, that ability will check to see if you control your commander and will apply if you do. It won't check whether its owner controls their commander.

    Nov 7, 2014 · Wizards of the Coast

Printings (7)

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