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Thelonite Druid

Thelonite Druid

{2}{G}
Creature — Human Cleric Druid

{1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.

"The magic at the heart of all living things can bear awe-inspiring fruit." —Kolevi of Havenwood, elder druid

1/1

Illustrated by Margaret Organ-Kean

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#182
RarityRare
ReleasedSep 22, 2008
EDHREC rank#25,786

Prices

MTGO0.02 tix
Rulings (5)
  • Can sacrifice the Druid to itself.

    Oct 4, 2004 · Wizards of the Coast
  • The land animation ability does not wear off if the land stops being a Forest. It continues until the end of the turn.

    Oct 4, 2004 · Wizards of the Coast
  • The most recent land animating ability takes precedence.

    Oct 4, 2004 · Wizards of the Coast
  • Only affects Forests that are on the battlefield when the effect resolves.

    Oct 4, 2004 · Wizards of the Coast
  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.

    Aug 1, 2008 · Wizards of the Coast

Printings (2)

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