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The Legend of Kuruk

The Legend of Kuruk // Avatar Kuruk

The Legend of Kuruk{2}{U}{U}
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I, II — Scry 2, then draw a card.

III — Exile this Saga, then return it to the battlefield transformed under your control.

Avatar Kuruk
Legendary Creature — Avatar

Whenever you cast a spell, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."

Exhaust — Waterbend {20}: Take an extra turn after this one. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for {1}. Activate each exhaust ability only once.)

4/3

Illustrated by Takayama Toshiaki

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#61
RarityMythic
ReleasedNov 21, 2025
EDHREC rank#6,057

Prices

USD$2.17
USD foil$2.87
EUR€3.16
EUR foil€3.18
MTGO1.00 tix
Rulings (5)
  • The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

    Oct 2, 2025 · Wizards of the Coast
  • If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of The Legend of Kuruk, the chapter III ability will cause it to be exiled and then remain in exile.

    Oct 2, 2025 · Wizards of the Coast
  • Each nonmodal double-faced card in this set is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

    Oct 2, 2025 · Wizards of the Coast
  • Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

    Oct 2, 2025 · Wizards of the Coast
  • A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up.

    Oct 2, 2025 · Wizards of the Coast

Printings (3)

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