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Sundering Stroke

Sundering Stroke

{6}{R}
Sorcery

Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players.

Illustrated by Stanton Feng

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#144s
RarityRare
ReleasedOct 4, 2019
EDHREC rank#22,447

Prices

USD foil$0.40
EUR foil€0.29
Rulings (5)
  • Sundering Stroke checks what mana was actually spent to cast it. If an effect allows you to spend mana “as though it were mana” of any color or type, that will allow you to spend mana you couldn't otherwise spend, but it won't change what mana you spent to cast the spell.

    Oct 4, 2019 · Wizards of the Coast
  • Each chosen target must receive at least 1 damage.

    Oct 4, 2019 · Wizards of the Coast
  • If an effect allows you to cast Sundering Stroke without paying its mana cost, you can't choose to cast it and pay its cost unless another rule or effect allows you to cast it for a cost.

    Oct 4, 2019 · Wizards of the Coast
  • If some of the targets become illegal for Sundering Stroke, the original division of damage still applies, but the damage that would have been dealt to illegal targets isn't dealt at all.

    Oct 4, 2019 · Wizards of the Coast
  • You must divide the damage as you announce Sundering Stroke, even if you intend to pay seven red mana to cast it. If you copy Sundering Stroke, no mana was spent to cast the copy at all, so the copy will deal the damage as divided.

    Oct 4, 2019 · Wizards of the Coast

Printings (4)

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