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Storm World

Storm World

{R}
World Enchantment

At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is 4 minus the number of cards in their hand.

Illustrated by Christopher Rush

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#111
RarityRare
ReleasedSep 7, 2009
EDHREC rank#26,611
Reserved listYes

Prices

MTGO0.03 tix
Rulings (2)
  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.

    Oct 1, 2008 · Wizards of the Coast
  • If the player whose turn it is has four or more cards in their hand as Storm World's ability resolves, the ability just won't do anything that turn.

    Oct 1, 2009 · Wizards of the Coast

Printings (2)

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