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Storm of Saruman

Storm of Saruman

{4}{U}{U}
Enchantment

Ward {3}

Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Isengard had once been filled with fruitful trees, but no green thing grew there in the latter days of Saruman.

Illustrated by Lorenzo Lanfranconi

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#72
RarityMythic
ReleasedJun 23, 2023
EDHREC rank#3,698

Prices

USD$3.05
USD foil$4.94
EUR€3.46
EUR foil€4.92
MTGO0.02 tix
Rulings (10)
  • If the spell that's copied has an X whose value was determined as it was cast, the copy has the same value of X.

    Jun 16, 2023 · Wizards of the Coast
  • The copy is created on the stack, so it's not "cast." Creating the copy won't cause abilities that trigger when a player casts a spell to trigger.

    Jun 16, 2023 · Wizards of the Coast
  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If the spell is a permanent spell with targets, such as an Aura, you may also choose a new target for that spell. The new targets must be legal. If, for any target, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).

    Jun 16, 2023 · Wizards of the Coast
  • Spells that were cast before Storm of Saruman count. If Storm of Saruman was the first spell you cast this turn, the next spell you cast this turn is your second spell.

    Jun 16, 2023 · Wizards of the Coast
  • If the spell has damage divided as it was put onto the stack, the division can't be changed, although the targets receiving that damage still can. The same is true of spells that distribute counters.

    Jun 16, 2023 · Wizards of the Coast
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones.

    Jun 16, 2023 · Wizards of the Coast
  • If a permanent spell is copied, it's put onto the battlefield as a token as the spell resolves rather than putting the copy of the spell onto the battlefield. The rules that apply to a permanent spell becoming a permanent apply to a copy of a spell becoming a token.

    Jun 16, 2023 · Wizards of the Coast
  • You can't choose to pay any additional costs for a copied spell. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.

    Jun 16, 2023 · Wizards of the Coast
  • Any choices made when the spell resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.

    Jun 16, 2023 · Wizards of the Coast
  • The token that a resolving copy of a permanent spell becomes isn't said to have been "created" and won't interact with abilities that care about tokens being created, such as that of Rosie Cotton of South Lane.

    Jun 16, 2023 · Wizards of the Coast

Printings (6)

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