Impulse Caster← Back to search
Stirring Wildwood

Stirring Wildwood

Land

This land enters tapped.

{T}: Add {G} or {W}.

{1}{G}{W}: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Illustrated by Erikas Perl

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#129
RarityRare
ReleasedAug 1, 2025
EDHREC rank#7,491

Prices

USD foil$4.55
EUR foil€4.86
MTGO0.02 tix
Rulings (2)
  • A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.

    Mar 1, 2010 · Wizards of the Coast
  • When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.

    Mar 1, 2010 · Wizards of the Coast

Printings (9)

Related cards

More on this card