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Sorcerer's Strongbox

Sorcerer's Strongbox

{4}
Artifact

{2}, {T}: Flip a coin. If you win the flip, sacrifice this artifact and draw three cards.

Simun the Quiet filled the chest with his most precious thoughts. But in a fit of paranoia, he locked up the memory of where he hid the key.

Illustrated by Chuck Lukacs

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#213
RarityUncommon
ReleasedJul 16, 2010
EDHREC rank#16,689

Prices

USD$0.20
EUR€0.17
EUR foil€0.56
MTGO0.03 tix
Rulings (2)
  • If you no longer control Sorcerer’s Strongbox by the time you win the flip, you won’t be able to sacrifice it. You’ll still draw three cards, though.

    Aug 15, 2010 · Wizards of the Coast
  • If you lose the flip, nothing happens.

    Aug 15, 2010 · Wizards of the Coast

Printings (2)

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