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Signature Slam

Signature Slam

{2}{G}
Instant

Put a +1/+1 counter on target creature you control, then each modified creature you control deals damage equal to its power to target creature you don't control. (Equipment, Auras you control, and counters are modifications.)

A lone dinosaur in gorilla territory doesn't stand a chance.

Illustrated by Slawomir Maniak

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#168
RarityUncommon
ReleasedJun 14, 2024
EDHREC rank#7,895

Prices

USD$0.26
USD foil$0.29
EUR€0.08
EUR foil€0.22
MTGO0.03 tix
Rulings (5)
  • A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.

    Jun 7, 2024 · Wizards of the Coast
  • If the creature you control is an illegal target as Signature Slam tries to resolve but the creature you don't control is still a legal target, each modified creature you control (which may include the target creature you control if it's still on the battlefield) will still deal damage equal to its power to the creature you don't control.

    Jun 7, 2024 · Wizards of the Coast
  • An Aura controlled by another player does not cause a creature you control to be modified.

    Jun 7, 2024 · Wizards of the Coast
  • A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.

    Jun 7, 2024 · Wizards of the Coast
  • If the creature you don't control is an illegal target as Signature Slam tries to resolve but the creature you control is a legal target, you'll still put a +1/+1 counter on the target creature you control.

    Jun 7, 2024 · Wizards of the Coast

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