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Archdruid's Charm

Archdruid's Charm

{G}{G}{G}
Instant

Choose one —

• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.

• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.

• Exile target artifact or enchantment.

Illustrated by Liiga Smilshkalne

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#151
RarityRare
ReleasedFeb 9, 2024
EDHREC rank#622

Prices

USD$9.49
USD foil$9.89
EUR€6.07
EUR foil€8.01
MTGO0.02 tix
Rulings (3)
  • You can't choose the second mode for Archdruid's Charm unless you and another player have creatures to target.

    Feb 2, 2024 · Wizards of the Coast
  • If you choose the second mode and your creature is not a legal target as Archdruid's Charm resolves, you won't put a +1/+1 counter on it, and no damage will be dealt.

    Feb 2, 2024 · Wizards of the Coast
  • If you choose the second mode and the creature you don't control is not a legal target as Archdruid's Charm resolves, you'll still put a +1/+1 counter on your creature.

    Feb 2, 2024 · Wizards of the Coast

Printings (4)

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