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Sai of the Shinobi

Sai of the Shinobi

{1}
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever a creature you control enters, you may attach this Equipment to it.

Equip {2}

The passing of the sai presages the end of the old clan and the ascent of the new.

Illustrated by Brian Snõddy

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#113
RarityUncommon
ReleasedNov 25, 2016
EDHREC rank#15,854

Prices

USD$0.29
EUR€0.22
Rulings (1)
  • If you choose not to attach Sai of the Shinobi to a creature that enters the battlefield, or if you can't (most likely because the creature has left the battlefield by the time the triggered ability resolves), Sai of the Shinobi doesn't move.

    Mar 16, 2018 · Wizards of the Coast

Printings (3)

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