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Rootcast Apprenticeship

Rootcast Apprenticeship

{3}{G}
Sorcery

Choose three. You may choose the same mode more than once.

• Put two +1/+1 counters on target creature.

• Create a token that's a copy of target token you control.

• Target player creates a 1/1 green Squirrel creature token.

• Target opponent sacrifices a nontoken artifact of their choice.

Illustrated by Andreia Ugrai

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#32
RarityRare
ReleasedAug 2, 2024
EDHREC rank#3,743

Prices

USD$0.52
EUR€0.67
MTGO3.14 tix
Rulings (7)
  • If the same mode is chosen more than once, you choose their relative order as you cast the spell. For example, if you choose the last mode of Rootcast Apprenticeship more than once, you choose the relative order in which the target opponents sacrifice nontoken artifacts.

    Jul 26, 2024 · Wizards of the Coast
  • No matter which combination of modes you choose, you always follow the instructions in the order they are written.

    Jul 26, 2024 · Wizards of the Coast
  • You can select a mode only if there's a legal target available for that mode. Ignore the targeting requirements for modes you don't choose. Each time you select that mode, you can choose a different target, or you can choose the same target.

    Jul 26, 2024 · Wizards of the Coast
  • If Rootcast Apprenticeship is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.

    Jul 26, 2024 · Wizards of the Coast
  • If all targets for the chosen modes become illegal before Rootcast Apprenticeship resolves, the spell will be countered and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

    Jul 26, 2024 · Wizards of the Coast
  • You choose the modes as you cast the spell. Once modes are chosen, they can't be changed.

    Jul 26, 2024 · Wizards of the Coast
  • No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won't be put onto the stack until a spell is done resolving.

    Jul 26, 2024 · Wizards of the Coast

Printings (2)

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