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Rhys, the Evermore

Rhys, the Evermore

{1}{W}
Legendary Creature — Elf Warrior

Flash

When Rhys enters, another target creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

{W}, {T}: Remove any number of counters from target creature you control. Activate only as a sorcery.

2/2

Illustrated by Kai Carpenter

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#32
RarityRare
ReleasedJan 23, 2026
EDHREC rank#11,173

Prices

USD$0.25
USD foil$0.33
EUR€0.25
EUR foil€0.45
MTGO0.02 tix
Rulings (3)
  • If the target creature dies but that card leaves the graveyard before the persist ability resolves, it won't be returned to the battlefield.

    Nov 17, 2025 · Wizards of the Coast
  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature as it last existed on the battlefield, and it still had -1/-1 counters on it at that point.

    Nov 17, 2025 · Wizards of the Coast
  • If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. A creature's persist ability can bring it back again if its -1/-1 counters are removed this way.

    Nov 17, 2025 · Wizards of the Coast

Printings (3)

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