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Repel the Darkness

Repel the Darkness

{2}{W}
Instant

Tap up to two target creatures.

Draw a card.

A boon to those who cannot see in the dark. A bane to those who live in it.

Illustrated by Scott Chou

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#8
RarityCommon
ReleasedAug 28, 2015
EDHREC rank#20,755

Prices

USD$0.06
EUR€0.12
Rulings (4)
  • If you target one creature and that target is illegal as Repel the Darkness resolves, the spell doesn't resolve. You don't draw a card.

    Dec 7, 2018 · Wizards of the Coast
  • If you target two creatures and they're both illegal as Repel the Darkness resolves, the spell doesn't resolve; you don't draw a card. If just one target is illegal, the spell does resolve; the remaining legal target becomes tapped (if it's untapped at that time) and you draw a card.

    Dec 7, 2018 · Wizards of the Coast
  • You may target zero, one, or two creatures. The creatures don't need to be untapped.

    Dec 7, 2018 · Wizards of the Coast
  • If you target zero creatures, all that happens is you draw a card.

    Dec 7, 2018 · Wizards of the Coast

Printings (4)

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