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Recross the Paths

Recross the Paths

{2}{G}
Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)

Illustrated by Greg Hildebrandt

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#133
RarityUncommon
ReleasedFeb 1, 2008
EDHREC rank#16,455

Prices

USD$0.31
USD foil$6.52
EUR€0.14
EUR foil€3.26
MTGO0.03 tix
Rulings (4)
  • You put the revealed nonland cards on the bottom of your library before you clash.

    Apr 1, 2008 · Wizards of the Coast
  • If the spell is countered or doesn't resolve for any reason (for example, if all its targets become illegal), none of its effects happen. There is no clash, and the spell card won't be returned to your hand.

    Apr 1, 2008 · Wizards of the Coast
  • If you have only nonland cards in your library, you reveal your entire library (one card at a time), rearrange it however you like, and then clash.

    Apr 1, 2008 · Wizards of the Coast
  • If you win the clash, the spell moves from the stack to your hand as part of its resolution. It never hits the graveyard. If you don't win the clash, the spell is put into the graveyard from the stack as normal.

    Apr 1, 2008 · Wizards of the Coast

Printings (2)

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