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Ray of Command

Ray of Command

{3}{U}
Instant

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

"Heel."

Illustrated by Andrew Robinson

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#29
RarityCommon
ReleasedMar 14, 2014
EDHREC rank#17,733

Prices

USD$0.29
EUR€0.26
MTGO0.06 tix
Rulings (3)
  • You may target an untapped creature with Ray of Command.

    Oct 4, 2004 · Wizards of the Coast
  • The creature returns to the opponent when the “until end of turn” effect wears off during the cleanup step. It taps during the Cleanup step (if it is not already tapped), so any abilities triggered off it tapping happen at that time.

    Oct 4, 2004 · Wizards of the Coast
  • You tap the creature when you lose control of it for any reason — because Ray of Command’s effect ends, or because a spell or ability causes another player to gain control of it.

    Oct 1, 2008 · Wizards of the Coast

Printings (7)

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