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Pyrohemia

Pyrohemia

{2}{R}{R}
Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.

{R}: This enchantment deals 1 damage to each creature and each player.

Illustrated by Stephen Tappin

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#132
RarityUncommon
ReleasedJun 17, 2011
EDHREC rank#2,442

Prices

USD$13.95
EUR€9.43
MTGO0.04 tix
Rulings (3)
  • Each activation is considered a new damage effect. An activation can only be 1 point of damage.

    Oct 4, 2004 · Wizards of the Coast
  • Note that "until end of turn" effects wear off after "at the beginning of the end step" triggered abilities, so an artifact that animates until end of turn can keep this on the battlefield.

    Jun 1, 2011 · Wizards of the Coast
  • It will stay on the battlefield if there is a creature that is put into the graveyard during the end step. This is because this ability will not trigger at all if there is at least one creature on the battlefield as the end step begins.

    Jun 1, 2011 · Wizards of the Coast

Printings (5)

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