Impulse Caster← Back to search
Power Depot

Power Depot

Artifact Land

This land enters tapped.

{T}: Add {C}.

{T}: Add one mana of any color. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Modular 1

Illustrated by Lazare Gvimradze

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#79
RarityRare
ReleasedAug 1, 2025
EDHREC rank#2,006

Prices

USD$4.89
USD foil$5.92
EUR€3.83
EUR foil€4.88
MTGO0.35 tix
Rulings (4)
  • Yes, this land enters the battlefield with a +1/+1 counter, which does nothing while it's a land. When it's put into the graveyard from the battlefield, you may put its +1/+1 counters onto target artifact creature, no matter what Power Depot's card types are at the time.

    Jun 18, 2021 · Wizards of the Coast
  • If Power Depot is a creature and gets enough -1/-1 counters put on it to cause it to go to the graveyard, modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield.

    Jun 18, 2021 · Wizards of the Coast
  • Power Depot is a land, so it can only be played as a land. It cannot be cast as a spell.

    Jun 18, 2021 · Wizards of the Coast
  • The mana produced by the last activated ability can't be spent to activate abilities of artifact cards in other zones, such as cycling or unearth costs.

    Jun 18, 2021 · Wizards of the Coast

Printings (5)

Related cards

More on this card