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Pointy Finger of Doom

Pointy Finger of Doom

{4}
Artifact

{3}, {T}: Spin this artifact in the middle of the table so that it rotates completely at least once, then destroy the closest permanent the finger points to.

Nails and destruction on point.

Illustrated by Martina Pilcerova

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#81
RarityRare
ReleasedFeb 29, 2020

Prices

USD$0.26
EUR€0.22
Rulings (4)
  • Pointy Finger of Doom won’t destroy itself, even though it is very close to itself.

    Feb 29, 2020 · Wizards of the Coast
  • Pointy Finger of Doom must rotate at least 360 degrees to count. There is no penalty for failing to spin it properly other than you must try again.

    Feb 29, 2020 · Wizards of the Coast
  • Once the Finger starts spinning, no permanents can be moved until after the ability completely resolves.

    Feb 29, 2020 · Wizards of the Coast
  • If you create a token that’s a copy of Pointy Finger of Doom, spin whatever object you’re using to represent the token. Do not use living beings to represent the token.

    Feb 29, 2020 · Wizards of the Coast

Printings (2)

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