
Pathmaker Initiate
Creature — Human Wizard
: Target creature with power 2 or less can't be blocked this turn.
2/1
Illustrated by Josu Hernaiz
Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy
This printing
Rulings (1)
If the creature's power is greater than 2 as the activated ability tries to resolve, the ability won't resolve and none of its effects will happen. However, if instead the creature's power is raised above 2 after the ability resolves, it still can't be blocked that turn.















