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Nirkana Assassin

Nirkana Assassin

{2}{B}
Creature — Vampire Assassin Ally

Whenever you gain life, this creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species.

2/3

Illustrated by Viktor Titov

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#118
RarityCommon
ReleasedOct 2, 2015
EDHREC rank#24,282

Prices

USD$0.06
USD foil$0.27
EUR€0.08
EUR foil€0.19
MTGO0.03 tix
Rulings (3)
  • The ability triggers just once for each life-gaining event, whether it’s 1 life from Drana’s Emissary or 7 life from Nissa’s Renewal.

    Aug 25, 2015 · Wizards of the Coast
  • In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it causes your team’s life total to increase.

    Aug 25, 2015 · Wizards of the Coast
  • A creature with lifelink dealing combat damage is a single life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

    Aug 25, 2015 · Wizards of the Coast

Printings (3)

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