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Mortal Combat

Mortal Combat

{2}{B}{B}
Enchantment

At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.

The crowd roared, the fighters bled, and the dead piled high in the pits. Only the Cabal could win.

Illustrated by Mike Ploog

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#71
RarityRare
ReleasedFeb 4, 2002
EDHREC rank#12,756

Prices

USD$7.05
USD foil$36.88
EUR€2.81
EUR foil€16.42
MTGO0.02 tix
Rulings (2)
  • If you don’t have twenty or more creature cards in your graveyard by the time your upkeep starts, the ability won’t trigger that turn.

    Jul 15, 2007 · Wizards of the Coast
  • Mortal Combat’s ability has an “intervening ‘if’ clause,” so the condition is checked again when the triggered ability resolves. If you don’t still have twenty creature cards in your graveyard, the ability does nothing.

    Jul 15, 2007 · Wizards of the Coast

Printings (2)

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