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Monastery Raid

Monastery Raid

{2}{R}
Sorcery

Freerunning {X}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Exile the top two cards of your library. If this spell's freerunning cost was paid, exile the top X cards of your library instead. You may play the exiled cards until the end of your next turn.

"If they didn't want it stolen, they should have left more guards."

Illustrated by Alexandre Honoré

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#217
RarityUncommon
ReleasedJul 5, 2024
EDHREC rank#16,563

Prices

USD etched$0.34
MTGO0.02 tix
Rulings (2)
  • Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.

    Jul 5, 2024 · Wizards of the Coast
  • You pay all costs and follow all normal timing rules for cards played this way. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.

    Jul 5, 2024 · Wizards of the Coast

Printings (2)

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