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Might Sliver

Might Sliver

{4}{G}
Creature — Sliver

All Sliver creatures get +2/+2.

"The colossal thing rumbled over the ridge, tree husks crumbling before it. The ones we were already fighting howled as it came, their muscles suddenly surging, and we knew it was time to flee." —Llanach, Skyshroud ranger

2/2

Illustrated by Jeff Miracola

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#23
RarityUncommon
ReleasedNov 20, 2009
EDHREC rank#7,479

Prices

USD foil$0.69
EUR foil€0.55
Rulings (3)
  • Abilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.

    Jul 1, 2013 · Wizards of the Coast
  • If the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.

    Jul 1, 2013 · Wizards of the Coast
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if Might Sliver leaves the battlefield during that turn.

    Mar 19, 2021 · Wizards of the Coast

Printings (5)

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