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Memory Bank

Memory Bank

{1}{U}
Sorcery

Draw a card.

Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)

Illustrated by Pete White

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#27
RarityRare
ReleasedAug 20, 2021

Prices

USD$0.16
EUR€0.36
Rulings (4)
  • If a card with bank doesn’t resolve for any reason (such as being countered, or all of its targets becoming illegal if it has any), it won’t be banked.

    Nov 12, 2019 · Wizards of the Coast
  • Once you cast a banked card from exile, it behaves like any other spell. It may be countered, and it’ll be put onto the battlefield if it resolves as a permanent spell, or into its owner’s graveyard if it’s not a permanent spell.

    Nov 12, 2019 · Wizards of the Coast
  • If you cast a spell you don’t own, or gain control of a spell, you didn’t cast it from your hand, so you don’t bank it.

    Nov 12, 2019 · Wizards of the Coast
  • Banked cards begin the next games in a match in exile. They’re not outside the game.

    Nov 12, 2019 · Wizards of the Coast

Printings (2)

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