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Loading Zone

Loading Zone

{3}{G}
Enchantment

If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead.

Warp {G} (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)

Illustrated by Matt Stewart

Formats
Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Legalalchemy

This printing

Number#344
RarityRare
ReleasedAug 1, 2025
EDHREC rank#2,639

Prices

USD$2.91
USD foil$4.13
EUR€1.73
EUR foil€2.43
MTGO0.02 tix
Rulings (4)
  • If two or more effects attempt to modify how many counters would be put onto a permanent you control, you choose the order to apply those effects, no matter who controls the sources of those effects.

    Jul 25, 2025 · Wizards of the Coast
  • If you control two Loading Zones, the number of counters put on a creature, Spacecraft, or Planet you control is four times the original number. Three Loading Zones multiplies the original number by eight, and so on.

    Jul 25, 2025 · Wizards of the Coast
  • If a creature, Spacecraft, or Planet you control would enter the battlefield with a number of counters on it, it enters with twice that many instead.

    Jul 25, 2025 · Wizards of the Coast
  • The Loading Zone is for immediate loading and unloading only. There is no stopping in the Loading Zone. (Especially not if it was warped.)

    Jul 25, 2025 · Wizards of the Coast

Printings (4)

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