Impulse Caster← Back to search
Knife and Death

Knife and Death

{2}{B}{B}
Sorcery

Just a second (As long as this spell is on the stack, players can't move permanents.)

One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.

Illustrated by Caio Monteiro

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Not Legallegacy
Not Legalpauper
Not Legalvintage
Not Legalpenny
Not Legalcommander
Not Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#363
RarityRare
ReleasedOct 7, 2022
EDHREC rank#32,170

Prices

USD foil$0.31
EUR foil€0.21
Rulings (8)
  • The ten cards must be traditionally sized Magic cards. They can be in card sleeves if you’d like, but not otherwise modified. They must be thrown onto the battlefield from at least three feet (about one meter) away horizontally.

    Oct 7, 2022 · Wizards of the Coast
  • The thrown cards never actually enter the game. After Knife and Death finishes resolving, they return from whence they came, to thine sideboard or collection.

    Oct 7, 2022 · Wizards of the Coast
  • If one of the cards ends up touching the object used to represent a creature or planeswalker token an opponent controls, Knife and Death will deal damage to it.

    Oct 7, 2022 · Wizards of the Coast
  • Knife and Death considers only the creatures and planeswalkers any of the ten cards are touching after you have thrown the tenth card and all cards stop moving. It’s possible that a card will land touching a creature but then will be knocked off that creature by a later throw. That is, assess damage only after all knives . . . er, cards have been thrown.

    Oct 7, 2022 · Wizards of the Coast
  • If a thrown card ends up touching more than one creature or planeswalker you don’t control, Knife and Death will deal 1 damage to each of them. You’ll gain 1 life for each of them. Knife and Death won’t deal damage to creatures or planeswalkers you control that get hit, and you won’t gain life for them either.

    Oct 7, 2022 · Wizards of the Coast
  • Card sleeves are considered part of the card. If a thrown card (or its own card sleeve) is touching another card’s sleeve, it is considered touching that card.

    Oct 7, 2022 · Wizards of the Coast
  • No player may interfere with the throwing of the ten cards, including while they’re in flight.

    Oct 7, 2022 · Wizards of the Coast
  • Just a second is a variant of split second. Announcing Knife and Death instantly locks all permanents in place on the battlefield. As long as Knife and Death is on the stack, players can’t cast spells, activate abilities, or move their permanents.

    Oct 7, 2022 · Wizards of the Coast

Printings (2)

Related cards

More on this card