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Invert Polarity

Invert Polarity

{U}{U}{R}
Instant

Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.

"Skreeg! I thought I told you to stop messing with... Oh, that worked. Good job, Skreeg." —Ral Zarek

Illustrated by Leonardo Santanna

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#190
RarityRare
ReleasedJun 14, 2024
EDHREC rank#2,270

Prices

USD$0.61
USD foil$0.78
EUR€0.57
EUR foil€0.89
MTGO0.02 tix
Rulings (4)
  • You don't make any decisions about new targets for the spell until you win the flip.

    Jun 7, 2024 · Wizards of the Coast
  • If the target spell has damage divided as it was cast, the division can't be changed although the targets receiving that damage still can. The same is true of spells that distribute counters.

    Jun 7, 2024 · Wizards of the Coast
  • If the target spell has a variable number of targets, you can't change how many targets it has.

    Jun 7, 2024 · Wizards of the Coast
  • If you choose new targets for the target spell, the new targets must be legal.

    Jun 7, 2024 · Wizards of the Coast

Printings (3)

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