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Heroism

Heroism

{2}{W}
Enchantment

Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.

Illustrated by Mark Poole

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#6
RarityUncommon
ReleasedNov 1, 1994
EDHREC rank#32,113

Prices

USD$0.12
EUR€0.12
Rulings (2)
  • The cost to avoid the penalty must be paid when the ability resolves. You can’t wait until later to do so.

    Oct 4, 2004 · Wizards of the Coast
  • Paying the Heroism cost to allow a creature to deal damage does not prevent other effects from preventing it from dealing damage. Paying the cost only prevents the Heroism effect.

    Oct 4, 2004 · Wizards of the Coast

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