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Helix Pinnacle

Helix Pinnacle

{G}
Enchantment

Shroud (This enchantment can't be the target of spells or abilities.)

{X}: Put X tower counters on this enchantment.

At the beginning of your upkeep, if there are 100 or more tower counters on this enchantment, you win the game.

Illustrated by Nathanna Erica

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#139
RarityMythic
ReleasedJan 23, 2026
EDHREC rank#4,487

Prices

USD$5.88
USD foil$6.59
EUR€3.59
EUR foil€4.32
Rulings (2)
  • If Helix Pinnacle leaves the battlefield before its triggered ability resolves, check the number of counters that were on it as it last existed on the battlefield.

    Aug 1, 2008 · Wizards of the Coast
  • Helix Pinnacle’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless Helix Pinnacle already has 100 or more tower counters on it as your upkeep begins, and (2) the ability will do nothing if Helix Pinnacle has lost enough counters such that it has fewer than 100 counters on it when the ability resolves.

    Aug 1, 2008 · Wizards of the Coast

Printings (4)

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