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Heir of the Wilds

Heir of the Wilds

{1}{G}
Creature — Human Warrior

Deathtouch

Ferocious — Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +1/+1 until end of turn.

In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.

2/2

Illustrated by David Palumbo

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#134
RarityUncommon
ReleasedSep 26, 2014
EDHREC rank#16,860

Prices

USD$0.28
EUR€0.19
Rulings (1)
  • Heir of the Wilds has a triggered ferocious ability with an intervening “if” clause. That ability will check if you control a creature with power 4 or greater whenever Heir of the Wilds attacks. If you don’t at that time, the ability won’t trigger at all. If it triggers, the ability will also check if you control a creature with power 4 or greater as it resolves. If you don’t at that time, the ability won’t do anything. Note that the creature with power 4 or greater you control as the ability triggers doesn’t necessarily have to be the same one you control as the ability resolves.

    Sep 20, 2014 · Wizards of the Coast

Printings (3)

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