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Gunner Conscript

Gunner Conscript

{1}{G}
Creature — Human Mercenary

Trample

This creature gets +1/+1 for each Aura and Equipment attached to it.

When this creature dies, if it was enchanted, create a Junk token.

When this creature dies, if it was equipped, create a Junk token.

2/2

Illustrated by Miguel Mercado

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#77
RarityUncommon
ReleasedMar 8, 2024
EDHREC rank#14,690

Prices

USD$0.23
USD foil$0.38
EUR€0.12
EUR foil€0.47
MTGO0.25 tix
Rulings (4)
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Gunner Conscript may become lethal if an Aura or Equipment attached to it leaves the battlefield or becomes unattached from Gunner Conscript during that turn.

    Mar 8, 2024 · Wizards of the Coast
  • Some spells and abilities that create Junk tokens may require targets. If each target chosen is illegal as that spell or ability tries to resolve, it won't resolve and none of its effects happen. You won't create any Junk tokens.

    Mar 8, 2024 · Wizards of the Coast
  • You pay all costs and follow all normal timing rules for the card played from exile with a Junk token's ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.

    Mar 8, 2024 · Wizards of the Coast
  • You can't sacrifice a Junk token to pay multiple costs. For example, you can't sacrifice a Junk token to activate its own ability and also to activate the second ability of Junk Jet.

    Mar 8, 2024 · Wizards of the Coast

Printings (2)

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