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Galadriel's Dismissal

Galadriel's Dismissal

{W}
Instant

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.)

Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)

"The love of the Elves for their land and their works is deeper than the deeps of the Sea. Yet they will cast all away rather than submit to Sauron—for they *know* him now."

Illustrated by Rebecca Guay

Formats
Not Legalstandard
Legalhistoric
Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Legalbrawl
Not Legalalchemy

This printing

Number#16
RarityMythic
ReleasedAug 14, 2026
EDHREC rank#1,634

Prices

USD$32.66
USD foil$39.28
EUR€30.42
EUR foil€31.90
MTGO1.99 tix
Rulings (13)
  • Choices made for permanents as they entered the battlefield are remembered when they phase in.

    Nov 3, 2023 · Wizards of the Coast
  • Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.

    Nov 3, 2023 · Wizards of the Coast
  • As a permanent is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that permanent.

    Nov 3, 2023 · Wizards of the Coast
  • Phased-out permanents are treated as though they don't exist. They can't be the targets of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.

    Nov 3, 2023 · Wizards of the Coast
  • An attacking or blocking creature that phases out is removed from combat.

    Nov 3, 2023 · Wizards of the Coast
  • Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

    Nov 3, 2023 · Wizards of the Coast
  • Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack during that turn, and their activated abilities with {T} in their costs can be activated. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.

    Nov 3, 2023 · Wizards of the Coast
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

    Nov 8, 2024 · Wizards of the Coast
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

    Nov 8, 2024 · Wizards of the Coast
  • The kicker ability doesn't let you pay a kicker cost more than once.

    Nov 8, 2024 · Wizards of the Coast
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

    Nov 8, 2024 · Wizards of the Coast
  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

    Nov 8, 2024 · Wizards of the Coast
  • If a spell's kicker cost was paid, the spell is "kicked."

    Nov 8, 2024 · Wizards of the Coast

Printings (4)

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