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Firemane Avenger

Firemane Avenger

{2}{R}{W}
Creature — Angel

Flying

Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.

3/3

Illustrated by Ryan Barger

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Legalpioneer
Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#47991
RarityRare
ReleasedApr 9, 2013
EDHREC rank#10,932

Prices

MTGO0.03 tix
Rulings (5)
  • If Firemane Avenger's battalion ability resolves but some or all of the damage is prevented, you'll still gain 3 life.

    Jan 24, 2013 · Wizards of the Coast
  • If the target permanent or player is an illegal target when Firemane Avenger's battalion ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't gain life.

    Jan 24, 2013 · Wizards of the Coast
  • Once a battalion ability has triggered, it doesn't matter how many creatures are still attacking when that ability resolves.

    Apr 15, 2013 · Wizards of the Coast
  • The effects of battalion abilities vary from card to card. Read each card carefully.

    Apr 15, 2013 · Wizards of the Coast
  • The three attacking creatures don't have to be attacking the same player, planeswalker, or battle.

    Jan 12, 2024 · Wizards of the Coast

Printings (5)

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