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Finishing Move

Finishing Move

{2}{G}
Sorcery

You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.

What the show lacks in historical accuracy, it makes up for in awesome submission holds.

Illustrated by Dmitry Burmak

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Bannedlegacy
Bannedpauper
Bannedvintage
Not Legalpenny
Legalcommander
Bannedoathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#425
RarityCommon
ReleasedOct 7, 2022
EDHREC rank#22,062

Prices

USD foil$0.47
EUR foil€0.43
Rulings (2)
  • You must choose a creature you control and a creature you don’t control as targets to cast Finishing Move.

    Oct 7, 2022 · Wizards of the Coast
  • The nonland permanent you put a sticker on, if any, isn’t a target of the spell and is chosen as the spell resolves. It can be the creature that’s about to deal damage, but it doesn’t have to be.

    Oct 7, 2022 · Wizards of the Coast

Printings (2)

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