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Final Fortune

Final Fortune

{R}{R}
Instant

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

A reward is worthless if you aren't around to enjoy it.

Illustrated by Greg Hildebrandt & Tim Hildebrandt

Formats
Not Legalstandard
Not Legalhistoric
Not Legaltimeless
Not Legalpioneer
Not Legalmodern
Legallegacy
Not Legalpauper
Legalvintage
Not Legalpenny
Legalcommander
Legaloathbreaker
Not Legalbrawl
Not Legalalchemy

This printing

Number#182
RarityRare
ReleasedApr 11, 2001
EDHREC rank#1,534

Prices

USD$18.38
EUR€12.51
MTGO2.51 tix
Rulings (2)
  • If you end up skipping the extra turn that is gained, you do not lose the game.

    Oct 4, 2004 · Wizards of the Coast
  • If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first.

    Dec 8, 2022 · Wizards of the Coast

Printings (7)

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